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Flair and Unreal Engine by Assaff Rawner
New York 2023 Advanced Training Event
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21m
The basics needed to get realtime output from Flair and connect to Unreal Engine.using a Blueprint
Up Next in New York 2023 Advanced Training Event
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Different Tracking Modes and When To ...
Flair has many different modes of target tracking. Here Simon explains why those different modes exist, how they work, how to choose the right one and what their effects and limitations or advantages are.
It is vital to understand the different modes to get the most out of the power of Flair. Fla... -
Using the Right Target Tracking Mode ...
Simon briefly delves into the different types of Target Tracking modes and how to get better moves. Also goes over the use of turning curve reversal on/off and editing the graphs.
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Timecode Basics and Move Manipulation...
In this brief extract Simon covers a number of techniques to make move adjustments, including using the "Quick Adjust" facility. He also covers Timecode.